v0.1.0 ·
First playtest build
Secure your account
You can now sign in with Google to attach your guest character to a real account, so your progress survives a reinstall or a new device.
Make a name for yourself
Choose a custom display name. Your first change is free; further changes cost gold.
A record of your trades
Every combat skill now has its own illustrated page describing what it does and where to train it.
First steel
A Bronze Dagger joins the forge for fledgling smiths: an honest level-one blade to start the long climb.
Fixes
- Health and mana now recover whenever you are out of combat (while gathering, crafting, or away from the game), not only when standing idle. Buy Blessed Recovery at Darrenton to mend faster.
- Healing and mana potions now restore toward your true maximum, gear included, and can no longer lower your health when used mid-fight.
- Potions are no longer used up when you're already at full health or mana.
- Mana-boosting equipment is now correctly counted during combat.
- Skill progress bars fill smoothly instead of jumping or snapping back.
- Crafting can no longer drive a material count below zero.
- An activity now stops and tells you when you run out of materials, instead of running on empty.
- The "reconnected" banner no longer stays stuck on screen.
- Level-up notices now show the correct skill icon.
- Short trips away (under five minutes) are now credited with a welcome-back note.
- Inventory actions now tell you when something went wrong instead of failing silently.
- The error screen now shows details and can send a crash report so we can chase down problems faster.